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Alumni e-communications
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Nov 18 2007, 6:30 AM EST
DPhilabaum
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Yes! Big time. Did you realize the gaming industry is BIGGER than the movie industry? It's a 10B industry. This would be a fabulous way
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(Word count: 98)
May 16 2007, 2:09 PM EDT
atiedemann
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Online games are one of the fastest growing segments of the Internet. Is there a place for them in alumni affairs and development?
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(Word count: 23)
May 16 2007, 1:57 PM EDT
atiedemann
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atiedemann
May 16 2007, 1:57 PM EDT for: no reason given
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Alumni e-communications overview
Setting business objectives
Metrics and measures of success
Staffing and budget considerations
Content management
Google and Microsoft enter the market
Email and enewsletters
Using RSS
Blogs
Social networks
Videos and podcasts
Volunteer tools
Polls and surveys
Online giving
Alumni in Second Life
Games
Appendix: Useful people, blogs, resources
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